Posted by: Jason Silverain / Category:
3rd Party,
Camping,
Cooking,
Drinking,
Homebrew,
Monster hunting,
Out in the wild,
Role Play,
Setting,
Table,
World building
Some older readers may remember the first series of articles I wrote back in 2013, the Survival Out in the Wilds series focused upon a mixtures of D&D 3.5 / Pathfinder rules to expand players capabilities to use monster remains. The first article focused on skinning and the sales value of pelts, the second article was my groups own custom armour creation rule set, the third article continued with spell reagents and the final article was the cooking of creatures and some points to consider.
For
quite some time since my group and I have often discussed how to cook
various monsters and make logical guesses upon how they taste to the
point in our campaigns we often attempt to cook at least one new monster
each time.
Skerples of the Coins And Scrolls has taken this one step further, in support of GLOG
(Goblin Laws of Gaming,) an old-school themed rules set published by
Arnold K, Skerples has taken the 1977 AD&D Monster Manual and has
listed beasts mundane and magical in alphabetical order with flavour,
effects and occasional serving suggestion.
Below are a few highlights:
d30 | Creature | Flavour or Effect |
1 | Barracuda or Gar, giant or Masher | Fish |
2 | Beaver, giant | Oily, fatty pork |
3 |
Boar
| Dense but faintly spiced pork |
4 | Buffalo | Faintly spiced beef |
5 | Bull or Cattle, wild | Beef |
6 | Camel, wild | Stringy beef |
7 |
Crocodile
| Cross between chicken and fish |
8 | Dolphin | Fishy. Next sailing voyage is cursed. 1-in-100 chance of being
haunted by a vengeful dolphin ghost. |
9 |
Eel | Fishy |
10 |
Frog,
giant
| Buttery, faintly algal |
11 |
Goat, giant | Mutton |
12 |
Herd animal
| Varies, but probably beef or mutton |
13 |
Horse or Mule | Stringy mutton, lots of crunchy bits |
14 |
Irishdeer or
Stag
| Venison |
15 |
Lamprey | Fish |
A glance at the regular creatures one may encounter.
People
Eating
most of the things on this list would be considered impolite or
insufficiently rewarding. Adventurers will still try though. You
could also roll to see what the trolls are roasting over the fire
tonight. Intelligent creatures with significant magical effects are
listed in the Special Creatures section. Eating fresh People might
turn you into a wendigo. Eating rotten people might turn you into a
ghoul.
Creature
|
Flavour or Effect
|
Brownie
or Halfling
|
Fatty
pork
|
Bugbear
|
Really
bad mutton
|
Centaur or Minotaur
|
Fatty
pork, blending into stringy mutton or beef
|
Dwarf
or Gnome
|
Fatty
pork
|
Elf
|
Pork,
cures acne and dandruff
|
Giant
|
Fatty,
very dense pork, requires 12+hrs of boiling
|
Gnoll
|
Fatty,
very acidic pork
|
Goblin or
Hobgoblin
|
Fatty
pork, acidic aftertaste
|
Halfling
|
Fatty
pork, slightly tastier than usual
|
Harpy
|
Mix
of pork and chicken, tastes absolutely foul,
provides
no healing. Save vs Nausea.
|
Ixitxachitl
or Sea Hag
|
Fish,
but crunchy and bitter
|
Jackalwere or
Lycanthrope
|
Fatty
pork or creature's flavour. S
ave
vs intermittent partial lycanthropy
|
Kobold
|
Fatty
pork, acidic aftertaste
|
Even the sentient races aren't safe, though I sense a theme in flavour.
Beholder
Flavour:
flesh crackles like dry french fries. Invisible ichor drips upwards
from your chin. In the distance, howling, or music.
Notes:
must be eaten raw, and quickly.
d10
|
Result
|
1-2
|
Screaming Madness.
Save or become permanently insane.
|
3-4
|
Outsider Flesh.
Save vs Con. If you pass, gain 1 random mutation.
If you fail, gain
1d6+1 random mutations.
|
5-7
|
Twisting Cells.
Permanently gain +2 to a random stat and -2 to a
different random
stat.
|
8-9
|
Eye Rays. Gain
a random spell. 1. Charm Person, 2-3. Eye Laser,
4. Fear, 5. Sleep 6.
Telekinetic Shove. If you are not a spellcaster,
Save or immediately
cast the spell on a random target using d4
magic dice. If you
pass your Save, you can cast the spell once
per day using 1 MD,
firing it from a random eye.
|
10
|
Natural Magic.
You gain 1 Magic Dice and 1 spell slot. If you were
not one already, you
become a spellcaster.
|
Some Monsters have their own special rules and horrible risks.
And remember once you've done with the body you can always use their souls.