Boss Monster: Brotherwises Dungeon Building homage to videogames.
Posted by: Jason Silverain / Category: Boss Monster, Review, Video games
In my post early this month made mention of Boss Monster and the history of it creators Chris and Johnny O’Neal of Brotherwise games, having now had the chance to thoroughly play it with all intended group sizes I feel that I can now give a fair assessment of it.
First of all I want to clarify that I own the Revised edition that has a updated and clarified rulebook and improved quality cards from the kickstarter release so if you see pictures of certain cards
The Contents and Theme
So what do you get in a £20 box of Boss Monster?
- 8 Boss Cards
- 75 Room Cards
- 31 Spell Cards
- 25 Ordinary Hero Cards
- 16 Epic Hero Cards
Speaking of the artwork it is beautiful pixel art with every cameoed character clearly recognisable and each Room and Hero in particular having a personality, Katrina Guillermo (Super Apartment Bros) and Kyle Merritt (EvoCreo) have given no quarter in the jokes and visual humour of their artwork and while not technically 8 bit the style close enough to homage the NES era in the best of ways. The card quality itself has improved greatly in the revised edition with the cards been much smoother and easier to shuffle as well as the higher print quality, the choice to make the writing larger on the cards has also helped gameplay substantially and reduced the possibility of print errors rendering it unreadable.
Here are a few examples:
The box itself is rather study and fits all the cards nicely even with thin card sleeves and rubber band bindings, there is also a glossy well written rule book and a quick start guide both of which are clear enough to introduce a new player to the game in 5 minutes.
Actual Play
Now I've had a few messages since my last post that there is very in depth How To guide and some gameplay footage for the basic game by Watch It Played so I've include the videos below and put my summery beneath them:
Expansions
Tools of Hero-Kind is currently the only available expansion at this time and continues the parodying of the early consoles by resembling a box for the original gameboy.
Brotherwise Games have continued their great theme parodies often referencing items from popular fantasy or video games. A particular favourite of mine is the Ten Foot Pole as not only does it reference the ten foot pole from Dungeons and Dragons the character on the card is Diana from the Dungeons and Dragons cartoon and looks absolutely adorable in the art style.
The actual mechanicals changes are extremely simple but add a depth of challenge which may cause issues for novice players but the main changes are that:
- heroes are now a bigger threat and with certain combinations are more likely to cause a wound or damage to a dungeon.
- The single use Boss Abilities give players access to Spell-like abilities without needing to invest in certain rooms.
- Many of these Boss Abilities include offensive effects that target other players' dungeons and promote more competitive cross-table play.
Another expansion which has been dubbed "Boss Monster 2" is in development but Brotherwise Games have been rather hushed on the subject though Kickstarter backers will be getting a sneak preview sometime this year.
The Future of Boss Monster
Brotherwise Games haven't been content to sit on their laurels since creating their game they've been working on a digital version of the game which be released sometime this year approaching May/June, while I confess I am once again frustrated by missing the Kickstarter opportunity I'm still looking forward to this and its certainly a viable option for those who don't wish the hassle of carrying a box of cards to a friends house or want to game on the go.
Also much like in the similar development vein of Munchkin a stand alone expansion called Boss Monster: Crash Landing which is a Scifi variant is in the works however it is currently on hold until the development of Boss Monster 2 is complete and will quite likely require its own Kickstarter, what we do know however is that it should have around 150 cards and share the same treasure types (with a possibility of one additional new type) so should be compatible if people wish to combine the sets.
Conclusion
In short I love this little game on a lot of levels, the art style the humour and the rules are all things that have stood out as excellent so far and I personally think that its a great buy for anyone who enjoys a quick competitive card game that favours a little luck and is faster paced than munchkin.
That said it does have it issues, I've found that by having such desirable Kickstarter backer rewards for their projects that some would be customers who have only just discovered Boss Monster have expressed extreme disappointment and decided to not bother purchasing the game as they feel like they are getting an incomplete product. I must confess I was interested in obtaining a copy of the card creation software and while Brotherwise Games have stated they are happy with people passing on this software for free it is frustratingly difficult to find.
However even without a Kickstarter version there is such variety in the cards I don't imagine my group will be growing bored with it any time soon.
Thanks for reading, if you find yourself enticed by this excellent little game then you obtain your own copy through the links below:
Boss Monster, Boss Monster: Tools of Hero Kind,
If you wish to learn more or be posted on any developments of Boss Monster then click the following links below:
BrotherwiseGames.com: The Home of Boss Monster and all of Brotherwises projects.
Boss Monster Facebook Group: Frequent updates and occasionally free goodies.
Boss Monster Wiki: Filled with card descriptions, background history and most importantly custom creations of the community.
Brotherwise Games Forum: The Old Boss Monster Forum still in use by several of the community.
Boss Monster at Boardgamegeek: Boss Monster forum at http://boardgamegeek.com for further reviews and rule variants.
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