Survival Out in the Wilds Part 3: Spell Reagents
Posted by: Jason Silverain / Category: D&D, Homebrew, Monster hunting, Out in the wild, Skills
"Tell
me why are we doing this again?" Isabel shivered drawing the heavy Worg
fur cloak around her as they climbed their way over the rocky mountain
path, the sound of the thin snow crunching underfoot and wind almost
drowning out her voice.
"These potions must be delivered before the winter snows stops all
travel through the mountains for the season and since stone giants are
blocking the main pass.." Duncan moved beside her now helping her climb
another boulder as she sighed "Couldn't we just get rid of them?"
Sandell
grunted from the front of the group as his experienced eyes picked
their path "All they want is their sacred statue back, I say when we get
to Pryham we find the damm thief who stole it. Anyway I've travelled
this mountain for 60 years I'll get us there... hows the leg holding up
Samuel?"
The
young priest leaning on his quarterstaff grinned from under the thick
hood, his gloved fingers playing along the wood "I'm doing fine honoured
grandfather with divine grace I've been blessed with health though I'm
grateful for these cloaks and gloves Duncan made." The dwarf 's
spluttering at the phrase honoured grandfather caused Duncan to smile,
it seemed the priest had developed a sense of humour since his fever.
Welcome
to part 3 of the Survival Out in the Wilds series, in the last article we covered possible
effects using monster hide and shell would have in crafting armour. In
this article we are now going to have a quick look at what uses other
bits of a creature can be.
Our
main topic will be the spell reagent rule, this rule set is simple but
does rely on firm knowledge of a spells material components and some
personal ruling for the DM thus is best for a player or DM that knows
his choice of spells well.
In
theory it works by the spell caster using a rare and more powerful
spell components in the place of (or in addition to) the material
components of the spell, granting the in game advantage of up to +3
additional caster level onto the spell depending on the component used.
Casting
a spell using a spell reagent does not affect the casting time and uses
the reagent up along with the material component. A reagent costs 25gp
per point of bonus it grants (25gp, 50gp or 75gp respectively) and can
only be used for the spell it was purchased for. However feel free to
alter this cost however you wish as the rule set was primarily designed
for players to gather their own.
To help understanding we’ll cover a series of examples:
The
general enhancement spells such as Bull’s Strength and Bear’s Endurance
are the easiest ones to judge and serve as a good introductory point as
the material components involved in these spells are usually the fur,
feather or dung of the creature the spell is named after.
So
if our spellcaster wished to enhance Cat’s Grace he could replace the
normal material component of cats fur with the fur of a large cat such
as a lion, this would most likely only grant a +1 bonus to caster level
however it could be easily argued that due to non magical nature of the
animal no bonus should be rewarded.
A
more reliable reagent would be the fur of a suitable Dire Creature so a Dire Lion for this example, this would grant a +2 bonus to the caster
level of the spell.
Now
our spellcaster wants to cast Bull’s Strength and has a powered
Minotaur Horn using this instead of bulls dung (in addition of not
smelling) this would grant a +2 bonus to caster level unless it was a
Minotaur Lord in which case a +3 might be allowed. Another alternative
would be the silver horns of a gorgon which like the Minotaur Lord could
also increase the reagents power to a +3 bonus , as general rule the
more powerful and suitable the creature is to a spell the greater the
bonus.
In
the above example this is due to both creatures having a very bull like
nature, simply using the horns of a strong creature such as some breed
of dragons would not be suitable.
Simple
enough so far however things quickly get interesting when more vague
creatures come into play for example the Owlbear, it could be used for
both Bear’s Endurance and Owl’s Wisdom however due to its dual nature a
Spellcraft check DC equal to 15 + spell level would be appropriate to
cast.
Consequences
for failing the check could be that the spell just doesn’t cast or
perhaps some side effects may occur depending on the reagent used, such
as gaining a +2 to Constitution and Wisdom instead of +4 to a single
statistic or the effect of Rage spell in addition on the person
receiving the spell which lasts as long as the original spell is on
them.
Other
examples of alternative components would be adding a reagent to a spell
or improving an existing component rather than replacing though this
only works with spells that already have a material component as the
example below.
The
Displacement spell requires the material component of a small loop of
leather, if a spell caster tried to use a Displacer beasts fur as an
alternative without the loop would most likely require a Spellcraft
check similar to above (as the the shape of the loop is important to the
spell.) Using both components together would suffer no problems and
would grant a +1 or +2 bonus however a loop made from Displacer beast
fur would grant a +2 or +3 bonus.
For
a general rule if you believe a spell reagent doesn’t quite fit a
spellcraft check should be made using the DC 15 + spell level.
Additional factors such as age or damage could cause additional
difficulty to the spell. For example Using the fur of a summoned or
polymorphed creature for a reagent should increase the DC.
As
stated at the start this rule does require a bit of monitoring by the
DM though in my previous experiences the party wizard often begins
making his own catalog of spell reagents, which has led to some
interesting adventures where the wizard has marched the party off to
collect the ideal materials.
One
further detail to be addressed is the number of reagents recovered from
slaying a creature, this can cause a few arguments as after all an
owlbear has a lot of fur and feathers and some players believe they
should have at least 50-60 spell reagents from the body.
For
the best balance I’d say about 5-10 usable reagents are available
however this was mostly to balance the cost of the party selling
reagents back to other mages.
The next article will focus on the juicy insides of the beasts and answer the question of just how does Dragon taste?
Quick Link: Part 1 Part 2 Part 4
“60
years grandfather? How much of it was spent lost?" the gentle teasing
clashed with the mild irritation in Isabels voice, it was nearing
nightfall and still they had not reached Sandell's clans mining post.
"Well
we would of been there two hours ago if I was travelling with dwarves..
anyway be careful there's a cave opening ahead." grumbled Sandell who
not minding the cold found his temper wearing thin with the complaints
of the Enchantress.
Over
the howling wind Duncan could swear he heard a familiar noise, his eyes
now scanning the darkening skies they focused a circling bird possibly a
hawk weaving unnaturally almost as if intended to noticed. His gaze
dropping as it passed over the mountainside above he found his throat
tightening as he spotted what the creature was trying to signal. "THE
CAVE RUN NOW".
Almost
scrambling he rushes over the rock grasping Isabel's arm as he passes
pulling her surprised form into a sprint, the others knowing him better
do not question what would cause the normally quiet man to shout and
simply run. "Not again.. by the nine hells." Samuels pain voice cries
out as slipping only to find the dwarfs powerful hand catching him a
grim grin on his face "I agree now come on."
A
growing thunder of noise above them the group barely reached the cave
as the avalanche of snow and ice crashed over the entrance sealing it.
Panting heavily in the pitch blackness the group tried to recover their
breath, the silence broken by chuckle from Sandell "Swept away in a
flood as a child, hit by a mudslide and now nearly crushed in an
avalanche.. I think your god wants a personal audience Samuel." the
young priests face shook his head smirking "Well I guess his Divine
grace will have to learn to be patient."
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