Part 4: Dynamic Ewok Entry, I need your helmet, your ship and your warp core.
> One ear infection later, the party reassembles, then recalls just how screwed up everything is going.
> After recap GM and myself agree that Chappa is most like in the vents above the Cell Block the Tau is exploring.
> Drawing new initiative the Tau goes first and instantly has to spend
bennies to restore life before attempting to pin the troopers with
blaster fire...
> Tau Critically Fails, Storm Troopers don't flinch as blaster fire scatters around the area.
> GM doth sniggers as he rolls his hidden die.
> Stray Blaster shots ricocheting hit the vent supports causing them to collapse.
> Dynamic Ewok Entry begins, roll Acrobatics not to break legs.
> Cue theme music as Chappa lands on a storm trooper knocking him back into one of the cells.
> IusedToBeATrooperLikeYouThenITookAnEwokInTheKnee.Jpg
> Nearly set off Tau's PTSD flash backs of genestealers coming from ceiling.
> Tau continues his turn, uses the command console beside him to shut cell doors trapping the Trooper.
> Ewok continues his impromptu rescue and open fire with his scavenged Heavy Blaster.
> Wild Dice explodes however Skill dice is 1 activating All Thumbs,
Blaster overheats releasing the entire charge in a single deadly blast
into remaining Troopers chest.
> 5 second silence for stations most accurate Storm Trooper before stealing his Blaster Carbine.
> Somewhat puzzled conversation between Ewok and Tau, mostly along the
lines of “What are you?” “Do you know the way out?”
> Interrupted
by the sound of incoming people.
> Ewok props up Storm Trooper body hiding behind it and Tau takes cover behind consoles.
> Meanwhile a three way firefight takes place until Mr T'Ork luck
returns and one of the storm troopers he grabs has a thermal detonator.
> Mr T'Ork actives thermal detonator and then throws the trooper back like a too small catch.
> EXPLOSIONS!?
> Reinforcements halted for now, the Jedi, Mr' T'Ork and Bounty Hunter
gather trying to figure out where to go.
> Once more questioning the
Imperial Officer who had somehow survived been a GPS, Club and
Meatshield.
> Dark Eldar interrupts them delivering their weapons and armour as they are woefully under dressed and unfashionable.
> Bounty Hunter states that he doesn't trust the Eldar as he's a mass
murder.
> Dark Eldar counters by pointing out he hasn't killed a single
one of the guards and the rest of the group are the one butchering their
way through the station.
> Back in the Cell block as soon as the door opens a rain of blaster
fire wipes out a Officer entering the room. Again Wild Dice explodes and
Skill dice is 1 activating All Thumbs.
> Group declares to never let the Ewok touch anything important.
> Ewok taking the fallen officers heavy blaster and hat tossing away
broken blaster carbine.
> Tau player been loot hoarder takes both broken
guns before running out the room.
> Ewok about to follow when wait a moment Helmet trophies!
> One cumbersome predator impersonation and a messy decapitation later, the helmet is Chappas, then he locates the helmet straps.
> -facepalm-
> While attempting to catch up with party Chappa encounters a not quite dead trooper in the T junction tries a potshot at Chappa.
> Chappa returns fire, the die is cast and the party bursts into laughter as the inevitable happens.
> All Thumbs.
> 1/216 chance or 0.46% The dice gods obviously not content with simply
maintaining my reputation as a dice jinx on the table have moved with
the times and joined the digital era.
> Group once more declares to never let the Ewok touch anything important.
> Ewok changing blaster again and claiming another helmet finally
catches up with party gathered in command room.
> Salvages Roger and gear
from the pile of stuff the Dark Eldar has organised neatly in strange
unnatural shapes in the central table.
> The Tau reunited with tools instantly sets to work trying to hack the
camera system with much success.
> Somehow gets access to most of the
cameras across the station as well as those in the prison section.
> A shame half the monitors have been broken.
> Bounty Hunter is still debating with Dark Eldar on morality, starts
slipping deeper and deeper into film noir monologues eventually decides
he needs a stiff drink and reaches for his whisky flask.
> Mr T'Ork rearmed starts examining Imperial Officer/GPS/Club/Meat
Shield and wonders aloud how he might upgrade it, can't decide if a red
or green uniform would be better.
> Mantis Jedi only character to acknowledge Ewok but with broken translator ends up trying to communicate through mime.
> Roll fail for both Jedi and Ewok, obviously the first assumption by
Chappa is that it wants to eat him, spear is brandished, threats are
made in Ewokese.
> Jedi somehow manages to roll his compound eyes and decides to try and get someone to fix his translator.
> Party finally notices that a striking and important looking Imperial
intelligence officer is lurking just outside, by looking at corridor
surveillance camera feed.
> Jedi realises this is his contact and barely manages to stop Mr T'Ork
from rampaging towards her.
> The Bounty Hunter instantly goes
into suave detective mode trying to seduce her which is somewhat spoiled
by the Dark Eldar making gestures behind him.
> Intelligence Officer trying to remain professional enquires which of the party is the Jedi.
> Party response is “we have a Jedi?”
> The Jedi is screaming internally and invokes double double face palm.
> Through the power of deduction and everyone saying “It isn't me”
Bounty Hunter declares that Mantis thing must be Jedi.
> Still doesn't
notice Ewok in room who punches a stirring Storm Trooper and then takes
his helmet.
> Tau having found camera feeds for the engineering and ship docks now
realises fixing the Jedi's translator may be a priority and gets to it
and fails repeatedly until Mr T'Ork also helps.
> The Intelligence Officer who is growing increasingly nervous and
regretting her life choices begins describing possible escape ships
currently docked and why she is defecting.
> Imperial Officer/GPS/Club/Meat Shield now briefly forgotten about
rolls under a desk and plays dead praying the party forgets about him.
> Dark Eldar examines the camera feeds with great interest, this
doesn't bode well for the group as the Dark Eldars Player is legendary
for his absolutely batshit crazy but awesome plans.
> All enquiries of “So how do we leave?” ignored, Ewok claims another
helmet for the one he wasn't able to acquire when fighting Asshole
guard.
>At current rate Ewoks inventory will resemble TF2 Players.
> Plot continues to be thrown at party and escape plans are discussed.
> Dark Eldar states that the party can't leave.
> Group collectively loads AreYouKiddingMe.Png
> Dark Eldar wants to deactivate Warp Core powering station, disabling the tractor beams and delaying pursuit.
> Wait Warp Core?
> GM states that screw it we'll go with a Star Trek vibe with the tech as more people are familiar to it.
> Back to game party are comparing skill sets, using the command
consoles to lock down the prison section and begin to debate how to
escape.
> Ewok still ignored starts polishing his helmet.
> ChildhoodRuined.exe
> Chappa Realises that Roger may be a bit unarmoured tries to strip a Storm Trooper of his armour.
> Mr T'Ork noticing Ewok for first time watches amused then decides to
help, soon semi naked unconscious storm troopers everywhere.
> Bounty Hunter, Tau and Dark Eldar continue to argue, with Roger semi
armoured Ewok begins testing out acoustics of helmets drumming out beat
again joined by Mr T'Ork.
> Finally whole party realising they are having to shout to talk stop
and look around in a collective wtf at the sight of Ork and Ewok having a
drum off surronded by semi naked Troopers.
> Ewok finally noticed asks can we leave now?
> Bounty Hunter points out that only hyperdrive capable ship in docks is a small corvette/frigate and they need to find a pilot.
> Ewok volunteers to pilot having served on one briefly.
> Party pauses for a moment, character sheets are checked, a growing dread sweeps across the party.
> Chappa and Roger the Droid are only characters who have piloting skills.
> The parties agreement to never let the Ewok touch anything important vanished like Tory MP's criminal charges.
> Characters agree that this is a great plan meanwhile the players
trying to decide if they should just roll up new characters now.
> Plans are formed Dark Eldar, Bounty Hunter and Mr T'Ork will go
disable the Station warp core, Jedi, Ewok, Tau and Intelligence Officer
will go secure ship.
> After Dark Eldar group leaves Tau asks theoretical question if Dark
Eldar is crazy and they are walking to their deaths.
> Ewok and Jedi say
yes without hesitation.
> Dark Eldar continues to avoid getting his hands dirty bluffing his
way passed every guard as he makes his way to the engineering
quarter.
> Bounty Hunter and Mr T'Ork follow at a distance thankfully the
route takes them across a lot of walkways over long seemingly bottomless
pits with no handrails.
> A pattern is established as Bounty Hunter and Mr T'Ork rush forward
and barge the guards patrols off the walkways before proceeding.
> This happens another 4 times.
> Dice Gods seem to favour the improbable cause until they reach the warp core.
>Maintenance droids around the area are quickly disposed of, Dark
Eldar begins using maintenance override controls to shut down power.
> Bounty Hunter watches him for anything suspicious and Mr T'Ork getting
annoyed at the constant alarms tries hacking the local tannoy system.
> Dark Eldar begins to grin as cackle as not only he shuts down main
power forcing the back up generators online but also begins the Warp
Core eject procedure.
> Bounty Hunter is about to grab him to scream
at him as the area below the core begins to open into space but is
interrupted by blaster fire from arriving storm troopers reinforcements.
> The other little group is having a much easier time of it since with
the Intelligence Officers knowledge of the station they are able to to
avoid or redirect most of the patrols and quickly arrive at the ship
docks.
> Before entering its pointed out that void suits are required as they
are an airless environment, thankfully there are some in a nearby locker
area.
> Of course none of the void suits are in Ewok or Mantis sizes so Tau goes on ahead to study available ships.
> Choices are a number of one man shuttles, a half broken Tie Fighter
and the garbage/salvage frigate we are planning on stealing.
> Most of the
remaining room is taken up by small servo droids designed to break down
space detritus and do minor repairs.
> Tau been typical Earth Caste instantly looks for the controls for the
droids and begins working on finding the command frequency.
> Ewok and Jedi Mantis finally find a way to make void suits fit though
Chappa resembles a small child trying to wear its parents coat and Jedi
is squished and bulging in spots.
> Intelligence Officer or possibly the GM losses all professionalism and breaks down into teary fit of nervous giggles.
> NotAmused.Png
> Once Intelligence Officer has recovered and Chappa is actually paying
attention to her, learn that this space station is barracks for a
Imperial Shipyard and that we should be careful when escaping and to
expect a lot of pursuit.
> Moving now into the docks Jedi, Ewok and Intelligence Officer waste
no time heading for the salvage frigate.
> Tau shouts over he's going to
grab a shuttle and meet us once we take off.
> Boarding ship we run into it unenthusiastic crew, somehow small Ewok
in oversized void suit holds more commanding presence than Jedi.
> Suspect having a droid with a blaster beside him helped.
> Pretty
much demands that crew point him in direction of bridge and either help
take off or get off.
> Crew members in ship corridor promptly and collectively go “Fuck it above my paygrade” and begin to depart ship.
> At that moment Tau decides to spread more confusion by activating
hostile boarders alarm on station which overrides the escaping prisoners
tannoy.
> Crew turn around and quickly board the frigate again deciding to take their chances with escaping prisoners instead.
> Amongst the derping about finally find bridge and Ewok orders the
trainee pilot to begin take off using spear as authorization before
taking seat along side Roger near the other flight controls.
> Pray is said to the dice gods, promises of tribute given, Dark Eldar
player offers to sacrifice first born as the roll everyone is dreading
takes place.
> Mouse clicked, dice rolled and...
> The dice rolled off the chat box roll, Fantasy Grounds doesn't recognise it.
> UnspeakableCursing.wav
> Reroll.
> Crap its a 1 no wait wheres the other die?
> Moves character sheet popup spot the d4, its a 4!
> More dice appear, Dice explosion.
> 9 Its a pass! Party breathes a collective sigh of relief.
> Chappa finally proves he can use something more complicated than door and not break it.
> LikeABoss.Jpg
> Tau player promises to put skill points into piloting so this never happens again.
> Party breathes a collective sigh of relief, I'm mildly annoyed.
> This signals the beginning of a skill point arms race betweens us.
> Tau setting the servo droids to salvage targets the exterior of the station itself as he jumps into one of the smaller shuttles.
> Tau's turn to show off his pilot skills, wait he's not train in small ships.
> Play Evil_Laugh.wav
> Tau barely passes roll after his last Bennie.. ends up taking all the paint off one side of the shuttle.
> Party now somewhat less reassure by Tau Players promise.
> Brutal firefight underway around the warp core.
> PC's have advantage that the Storm Troopers are trying not to hit the giant volatile glowing core and are using single shots.
> Warp cores protective case lowers around it sealing shut and it ejects.
> Bounty Hunter shouts at Dark Eldar about how they are going to
escape.
> Dark Eldar just smiles reveals that his armour doubles as a void
suit then breaks free from Bounty Hunters grasp.
> Dark Eldar leaps out into space and grabs onto ejected core,
apparently that was his plan the whole time that magnificent crazy
bastard.
>Party breaks into laughter.
> GM now reveals secret roll hacking done earlier by Dark Eldar.
> The
space stations stabilising thrusters using the little remaining power
they have fire for a few seconds causing the station to begin drifting
at increasing speed towards the nearby shipyard.
> A shipyard currently housing two full manned but disabled Star Destroyers and is in orbit around a populated planet.
> Death toll will be in millions if the wreckage from station and shipyard hits the planet.
> Party suddenly quiet.
> Dark Eldar player whose character hasn't killed
a single guard in his escape is about to commit mass murder on an
extreme scale.
> Suddenly realise just why this character is considered a
complete monster and wanted across several systems.
> Storm Troopers begin retreating heading to abandon the station via ship docks and escape pods.
> Bounty Hunter finds maintenance locker with void suit in, changes in
record time and leaps out after Dark Eldar determined to catch or kill
him.
> Mr T'Ork who had been too busy unleashing dakka finally finds tannoy
controls.
> Message screens and tannoys now start blaring out adverts for
his guns with heavy metal music in background.
> OrksizMade4Rokkin.Png
> Seeing his new friends have leapt out he tears a bowl shaped protective
shield from a disabled droid and puts its over his head and leaps after
them.
> Party pause thinking ork has just killed himself jumping into space with no protection.
> Do a little research, seems orks can last up to an hour in space with no protection.
> Who knew?
> Session ends with Dark Eldar Party clutching onto warp core while the
rest of the party in respective ships try to get a little distance from
the station.
Thanks for reading all hope your enjoying it and would love to hear comments.